# all files / src/light/ Sphere.js

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     import Light from '../Light';

    /**
     * @constructor clay.light.Sphere
     * @extends {clay.Light}
     */
    var SphereLight = Light.extend(
    /** @lends clay.light.Sphere# */
    {
        /**
         * @type {number}
         */
        range: 100,

        /**
         * @type {number}
         */
        radius: 5
    }, {

        type: 'SPHERE_LIGHT',

        uniformTemplates: {
            sphereLightPosition: {
                type: '3f',
                value: function(instance) {
                    return instance.getWorldPosition().array;
                }
            },
            sphereLightRange: {
                type: '1f',
                value: function(instance) {
                    return instance.range;
                }
            },
            sphereLightRadius: {
                type: '1f',
                value: function(instance) {
                    return instance.radius;
                }
            },
            sphereLightColor: {
                type: '3f',
                value: function(instance) {
                    var color = instance.color;
                    var intensity = instance.intensity;
                    return [color[0]*intensity, color[1]*intensity, color[2]*intensity];
                }
            }
        }
    });

    export default SphereLight;