import Action from '../base'; import { LooseObject } from '../../../interface'; /** * @ignore * 辅助框 Action 的基类 */ declare abstract class MaskBase extends Action { protected maskShape: any; protected points: any[]; protected starting: boolean; protected moving: boolean; protected preMovePoint: any; protected shapeType: string; protected getCurrentPoint(): { x: any; y: any; }; protected emitEvent(type: any): void; private createMask; protected abstract getMaskAttrs(): LooseObject; protected getMaskPath(): any[]; /** * 显示 */ show(): void; /** * 开始 */ start(arg?: { maskStyle: LooseObject; }): void; /** * 开始移动 */ moveStart(): void; /** * 移动 mask */ move(): void; protected updateMask(maskStyle?: LooseObject): void; /** * 结束移动 */ moveEnd(): void; /** * 结束 */ end(): void; /** * 隐藏 */ hide(): void; /** * 大小变化 */ resize(): void; /** * 销毁 */ destroy(): void; } export default MaskBase;