/*--------------------------------------------------------------------------------------------- * Copyright (c) Microsoft Corporation. All rights reserved. * Licensed under the MIT License. See License.txt in the project root for license information. *--------------------------------------------------------------------------------------------*/ import * as strings from './strings.js'; const hasBuffer = (typeof Buffer !== 'undefined'); const hasTextDecoder = (typeof TextDecoder !== 'undefined'); let textDecoder; export class VSBuffer { constructor(buffer) { this.buffer = buffer; this.byteLength = this.buffer.byteLength; } toString() { if (hasBuffer) { return this.buffer.toString(); } else if (hasTextDecoder) { if (!textDecoder) { textDecoder = new TextDecoder(); } return textDecoder.decode(this.buffer); } else { return strings.decodeUTF8(this.buffer); } } } export function readUInt16LE(source, offset) { return (((source[offset + 0] << 0) >>> 0) | ((source[offset + 1] << 8) >>> 0)); } export function writeUInt16LE(destination, value, offset) { destination[offset + 0] = (value & 0b11111111); value = value >>> 8; destination[offset + 1] = (value & 0b11111111); } export function readUInt32BE(source, offset) { return (source[offset] * Math.pow(2, 24) + source[offset + 1] * Math.pow(2, 16) + source[offset + 2] * Math.pow(2, 8) + source[offset + 3]); } export function writeUInt32BE(destination, value, offset) { destination[offset + 3] = value; value = value >>> 8; destination[offset + 2] = value; value = value >>> 8; destination[offset + 1] = value; value = value >>> 8; destination[offset] = value; } export function readUInt8(source, offset) { return source[offset]; } export function writeUInt8(destination, value, offset) { destination[offset] = value; }