import Base from '../core/Base'; /** * @constructor clay.particle.Field * @extends clay.core.Base */ var Field = Base.extend({}, { /** * Apply a field to the particle and update the particle velocity * @param {clay.Vector3} velocity * @param {clay.Vector3} position * @param {number} weight * @param {number} deltaTime * @memberOf clay.particle.Field.prototype */ applyTo: function(velocity, position, weight, deltaTime) {} }); export default Field;