"use strict"; require("core-js/modules/es.array.from"); require("core-js/modules/es.array.iterator"); require("core-js/modules/es.array.some"); require("core-js/modules/es.object.to-string"); require("core-js/modules/es.set"); require("core-js/modules/es.string.iterator"); require("core-js/modules/web.dom-collections.iterator"); exports.__esModule = true; exports._getRefCount = _getRefCount; exports._resetState = _resetState; exports.isPressed = isPressed; exports.isPressedCtrlKey = isPressedCtrlKey; exports.startObserving = startObserving; exports.stopObserving = stopObserving; var _eventManager = _interopRequireDefault(require("../eventManager")); var _unicode = require("../helpers/unicode"); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } var eventManager = new _eventManager.default(); var pressedKeys = new Set(); var refCount = 0; /** * Begins observing keyboard keys states. */ function startObserving(rootDocument) { if (refCount === 0) { eventManager.addEventListener(rootDocument, 'keydown', function (event) { if (!pressedKeys.has(event.keyCode)) { pressedKeys.add(event.keyCode); } }); eventManager.addEventListener(rootDocument, 'keyup', function (event) { if (pressedKeys.has(event.keyCode)) { pressedKeys.delete(event.keyCode); } }); eventManager.addEventListener(rootDocument, 'visibilitychange', function () { if (rootDocument.hidden) { pressedKeys.clear(); } }); eventManager.addEventListener(rootDocument.defaultView, 'blur', function () { pressedKeys.clear(); }); } refCount += 1; } /** * Stops observing keyboard keys states and clear all previously saved states. */ function stopObserving() { if (refCount > 0) { refCount -= 1; } if (refCount === 0) { _resetState(); } } /** * Remove all listeners attached to the DOM and clear all previously saved states. */ function _resetState() { eventManager.clearEvents(); pressedKeys.clear(); refCount = 0; } /** * Checks if provided keyCode or keyCodes are pressed. * * @param {String} keyCodes The key codes passed as a string defined in helpers/unicode.js file delimited with '|'. * @return {Boolean} */ function isPressed(keyCodes) { return Array.from(pressedKeys.values()).some(function (_keyCode) { return (0, _unicode.isKey)(_keyCode, keyCodes); }); } /** * Checks if ctrl keys are pressed. * * @return {Boolean} */ function isPressedCtrlKey() { var values = Array.from(pressedKeys.values()); return values.some(function (_keyCode) { return (0, _unicode.isCtrlMetaKey)(_keyCode); }); } /** * Returns reference count. Useful for debugging and testing purposes. * * @return {Number} */ function _getRefCount() { return refCount; }