import {Selection} from "./index.js"; import {EnterNode} from "./enter.js"; import constant from "../constant.js"; function bindIndex(parent, group, enter, update, exit, data) { var i = 0, node, groupLength = group.length, dataLength = data.length; // Put any non-null nodes that fit into update. // Put any null nodes into enter. // Put any remaining data into enter. for (; i < dataLength; ++i) { if (node = group[i]) { node.__data__ = data[i]; update[i] = node; } else { enter[i] = new EnterNode(parent, data[i]); } } // Put any non-null nodes that don’t fit into exit. for (; i < groupLength; ++i) { if (node = group[i]) { exit[i] = node; } } } function bindKey(parent, group, enter, update, exit, data, key) { var i, node, nodeByKeyValue = new Map, groupLength = group.length, dataLength = data.length, keyValues = new Array(groupLength), keyValue; // Compute the key for each node. // If multiple nodes have the same key, the duplicates are added to exit. for (i = 0; i < groupLength; ++i) { if (node = group[i]) { keyValues[i] = keyValue = key.call(node, node.__data__, i, group) + ""; if (nodeByKeyValue.has(keyValue)) { exit[i] = node; } else { nodeByKeyValue.set(keyValue, node); } } } // Compute the key for each datum. // If there a node associated with this key, join and add it to update. // If there is not (or the key is a duplicate), add it to enter. for (i = 0; i < dataLength; ++i) { keyValue = key.call(parent, data[i], i, data) + ""; if (node = nodeByKeyValue.get(keyValue)) { update[i] = node; node.__data__ = data[i]; nodeByKeyValue.delete(keyValue); } else { enter[i] = new EnterNode(parent, data[i]); } } // Add any remaining nodes that were not bound to data to exit. for (i = 0; i < groupLength; ++i) { if ((node = group[i]) && (nodeByKeyValue.get(keyValues[i]) === node)) { exit[i] = node; } } } function datum(node) { return node.__data__; } export default function(value, key) { if (!arguments.length) return Array.from(this, datum); var bind = key ? bindKey : bindIndex, parents = this._parents, groups = this._groups; if (typeof value !== "function") value = constant(value); for (var m = groups.length, update = new Array(m), enter = new Array(m), exit = new Array(m), j = 0; j < m; ++j) { var parent = parents[j], group = groups[j], groupLength = group.length, data = arraylike(value.call(parent, parent && parent.__data__, j, parents)), dataLength = data.length, enterGroup = enter[j] = new Array(dataLength), updateGroup = update[j] = new Array(dataLength), exitGroup = exit[j] = new Array(groupLength); bind(parent, group, enterGroup, updateGroup, exitGroup, data, key); // Now connect the enter nodes to their following update node, such that // appendChild can insert the materialized enter node before this node, // rather than at the end of the parent node. for (var i0 = 0, i1 = 0, previous, next; i0 < dataLength; ++i0) { if (previous = enterGroup[i0]) { if (i0 >= i1) i1 = i0 + 1; while (!(next = updateGroup[i1]) && ++i1 < dataLength); previous._next = next || null; } } } update = new Selection(update, parents); update._enter = enter; update._exit = exit; return update; } // Given some data, this returns an array-like view of it: an object that // exposes a length property and allows numeric indexing. Note that unlike // selectAll, this isn’t worried about “live” collections because the resulting // array will only be used briefly while data is being bound. (It is possible to // cause the data to change while iterating by using a key function, but please // don’t; we’d rather avoid a gratuitous copy.) function arraylike(data) { return typeof data === "object" && "length" in data ? data // Array, TypedArray, NodeList, array-like : Array.from(data); // Map, Set, iterable, string, or anything else }