import {bisect} from "d3-array"; import {interpolate as interpolateValue, interpolateNumber, interpolateRound} from "d3-interpolate"; import constant from "./constant.js"; import number from "./number.js"; var unit = [0, 1]; export function identity(x) { return x; } function normalize(a, b) { return (b -= (a = +a)) ? function(x) { return (x - a) / b; } : constant(isNaN(b) ? NaN : 0.5); } function clamper(a, b) { var t; if (a > b) t = a, a = b, b = t; return function(x) { return Math.max(a, Math.min(b, x)); }; } // normalize(a, b)(x) takes a domain value x in [a,b] and returns the corresponding parameter t in [0,1]. // interpolate(a, b)(t) takes a parameter t in [0,1] and returns the corresponding range value x in [a,b]. function bimap(domain, range, interpolate) { var d0 = domain[0], d1 = domain[1], r0 = range[0], r1 = range[1]; if (d1 < d0) d0 = normalize(d1, d0), r0 = interpolate(r1, r0); else d0 = normalize(d0, d1), r0 = interpolate(r0, r1); return function(x) { return r0(d0(x)); }; } function polymap(domain, range, interpolate) { var j = Math.min(domain.length, range.length) - 1, d = new Array(j), r = new Array(j), i = -1; // Reverse descending domains. if (domain[j] < domain[0]) { domain = domain.slice().reverse(); range = range.slice().reverse(); } while (++i < j) { d[i] = normalize(domain[i], domain[i + 1]); r[i] = interpolate(range[i], range[i + 1]); } return function(x) { var i = bisect(domain, x, 1, j) - 1; return r[i](d[i](x)); }; } export function copy(source, target) { return target .domain(source.domain()) .range(source.range()) .interpolate(source.interpolate()) .clamp(source.clamp()) .unknown(source.unknown()); } export function transformer() { var domain = unit, range = unit, interpolate = interpolateValue, transform, untransform, unknown, clamp = identity, piecewise, output, input; function rescale() { var n = Math.min(domain.length, range.length); if (clamp !== identity) clamp = clamper(domain[0], domain[n - 1]); piecewise = n > 2 ? polymap : bimap; output = input = null; return scale; } function scale(x) { return x == null || isNaN(x = +x) ? unknown : (output || (output = piecewise(domain.map(transform), range, interpolate)))(transform(clamp(x))); } scale.invert = function(y) { return clamp(untransform((input || (input = piecewise(range, domain.map(transform), interpolateNumber)))(y))); }; scale.domain = function(_) { return arguments.length ? (domain = Array.from(_, number), rescale()) : domain.slice(); }; scale.range = function(_) { return arguments.length ? (range = Array.from(_), rescale()) : range.slice(); }; scale.rangeRound = function(_) { return range = Array.from(_), interpolate = interpolateRound, rescale(); }; scale.clamp = function(_) { return arguments.length ? (clamp = _ ? true : identity, rescale()) : clamp !== identity; }; scale.interpolate = function(_) { return arguments.length ? (interpolate = _, rescale()) : interpolate; }; scale.unknown = function(_) { return arguments.length ? (unknown = _, scale) : unknown; }; return function(t, u) { transform = t, untransform = u; return rescale(); }; } export default function continuous() { return transformer()(identity, identity); }