import Base from './core/Base'; /** * @constructor clay.Joint * @extends clay.core.Base */ var Joint = Base.extend( /** @lends clay.Joint# */ { // https://github.com/KhronosGroup/glTF/issues/193#issuecomment-29216576 /** * Joint name * @type {string} */ name: '', /** * Index of joint in the skeleton * @type {number} */ index: -1, /** * Scene node attached to * @type {clay.Node} */ node: null }); export default Joint;