import { each, isArray } from '@antv/util'; import { registerShape, registerShapeFactory } from '../base'; import { getPathPoints } from '../util/get-path-points'; import { getStyle } from '../util/get-style'; import { getLinePath, getSplinePath } from '../util/path'; import { splitPoints } from '../util/split-points'; import { getLineMarker } from './util'; function getShapeAttrs(cfg, smooth, constraint) { var isStack = cfg.isStack, connectNulls = cfg.connectNulls, isInCircle = cfg.isInCircle, showSinglePoint = cfg.showSinglePoint; var shapeAttrs = getStyle(cfg, true, false, 'lineWidth'); var points = getPathPoints(cfg.points, connectNulls, showSinglePoint); // 根据 connectNulls 值处理 points var path = []; for (var i = 0, len = points.length; i < len; i++) { var eachLinePoints = points[i]; path = path.concat(getPath(eachLinePoints, isInCircle, isStack, smooth, constraint, shapeAttrs)); } shapeAttrs.path = path; return shapeAttrs; } // 单条 path function getSinglePath(points, isInCircle, smooth, constraint, style) { if (points.length === 1) { // 只有一个点时 return [ ['M', points[0].x, points[0].y - style.lineWidth / 2], ['L', points[0].x, points[0].y], ['L', points[0].x, points[0].y + style.lineWidth / 2], ]; } var path; if (!smooth) { path = getLinePath(points, false); if (isInCircle) { path.push(['Z']); } } else { // 直角坐标系下绘制曲线时限制最大值、最小值 if (isInCircle && points.length) { points.push({ x: points[0].x, y: points[0].y }); } path = getSplinePath(points, false, constraint); } return path; } function getRangePath(points, isInCircle, isStack, smooth, constraint, style) { var topPoints = []; var bottomPoints = []; each(points, function (point) { var result = splitPoints(point); topPoints.push(result[1]); // 上边 bottomPoints.push(result[0]); // 底边 }); var topPath = getSinglePath(topPoints, isInCircle, smooth, constraint, style); var bottomPath = getSinglePath(bottomPoints, isInCircle, smooth, constraint, style); if (isStack) { return topPath; } return topPath.concat(bottomPath); } /** * 获取折线图 path */ export function getPath(points, isInCircle, isStack, smooth, constraint, style) { if (points.length) { var first = points[0]; return isArray(first.y) ? getRangePath(points, isInCircle, isStack, smooth, constraint, style) : getSinglePath(points, isInCircle, smooth, constraint, style); } return []; } var LineShapeFactory = registerShapeFactory('line', { defaultShapeType: 'line', }); // 这里因为代码公用,所以直接全部注册 // 'line' 默认折线;'dot' 点线 ···;'dash' 断线 - - - each(['line', 'dot', 'dash', 'smooth'], function (shapeType) { registerShape('line', shapeType, { draw: function (cfg, container) { var smooth = shapeType === 'smooth'; var constraint; if (smooth) { var _a = this.coordinate, start = _a.start, end = _a.end; constraint = [ [start.x, end.y], [end.x, start.y], ]; } var attrs = getShapeAttrs(cfg, smooth, constraint); var shape = container.addShape({ type: 'path', attrs: attrs, name: 'line', capture: !smooth, }); return shape; }, getMarker: function (markerCfg) { return getLineMarker(markerCfg, shapeType); }, }); }); export default LineShapeFactory; //# sourceMappingURL=index.js.map