import { IGroup } from '@antv/g-base'; import { ISlider } from '../interfaces'; import { ContinueLegendCfg } from '../types'; import LegendBase from './base'; declare class ContinueLegend extends LegendBase implements ISlider { getDefaultCfg(): { type: string; min: number; max: number; value: any; colors: any[]; track: {}; rail: {}; label: {}; handler: {}; slidable: boolean; tip: any; step: any; maxWidth: any; maxHeight: any; defaultCfg: { label: { align: string; spacing: number; formatter: any; style: { fontSize: number; fill: string; textBaseline: string; fontFamily: string; }; }; handler: { size: number; style: { fill: string; stroke: string; }; }; track: {}; rail: { type: string; size: number; defaultLength: number; style: { fill: string; }; }; title: { spacing: number; style: { fill: string; fontSize: number; textAlign: string; textBaseline: string; }; }; }; name: string; layout: string; locationType: string; x: number; y: number; offsetX: number; offsetY: number; title: any; background: any; container: any; shapesMap: {}; group: any; capture: boolean; isRegister: boolean; isUpdating: boolean; isInit: boolean; id: string; animate: boolean; updateAutoRender: boolean; animateOption: { appear: any; update: { duration: number; easing: string; }; enter: { duration: number; easing: string; }; leave: { duration: number; easing: string; }; }; events: any; visible: boolean; }; isSlider(): boolean; getValue(): number[]; getRange(): { min: any; max: any; }; setRange(min: any, max: any): void; setValue(value: number[]): void; protected initEvent(): void; protected drawLegendContent(group: IGroup): void; private bindSliderEvent; private bindHandlersEvent; private bindRailEvent; private bindTrackEvent; private drawLabels; private drawLabel; private getLabelAlignAttrs; private getRailPath; private drawRail; private getTrackColor; private getTrackPath; private getClipTrackAttrs; private getTrackAttrs; private resetTrackClip; private resetTrack; private getPointByValue; private getRailShape; private getRailBBox; private getRailCanvasBBox; private isVertical; private getValueByCanvasPoint; private getCurrentValue; private resetHandlers; private getHandlerPath; private resetHandler; private fixedElements; private fitRailLength; private changeRailLength; private changeRailPosition; private fixedHorizontal; private fixedVertail; } export default ContinueLegend;