import { TilesRenderer } from './TilesRenderer'; import { Color } from 'three'; export enum ColorMode {} export const NONE : ColorMode; export const SCREEN_ERROR : ColorMode; export const GEOMETRIC_ERROR : ColorMode; export const DISTANCE : ColorMode; export const DEPTH : ColorMode; export const RELATIVE_DEPTH : ColorMode; export const IS_LEAF : ColorMode; export const RANDOM_COLOR : ColorMode; export const RANDOM_NODE_COLOR: ColorMode; export const CUSTOM_COLOR: ColorMode; export class DebugTilesRenderer extends TilesRenderer { displayBoxBounds : Boolean; displaySphereBounds : Boolean; displayRegionBounds : Boolean; colorMode : ColorMode; maxDebugDepth : Number; maxDebugDistance : Number; maxDebugError : Number; getDebugColor : ( val: Number, target: Color ) => void; }