import { LRUCache } from '../utilities/LRUCache'; import { PriorityQueue } from '../utilities/PriorityQueue'; export class TilesRendererBase { readonly rootTileset : Object | null; readonly root : Object | null; errorTarget : Number; errorThreshold : Number; loadSiblings : Boolean; displayActiveTiles : Boolean; maxDepth : Number; stopAtEmptyTiles : Boolean; fetchOptions : RequestInit; /** function to preprocess the url for each individual tile */ preprocessURL : ((uri: string | URL) => string) | null; lruCache : LRUCache; parseQueue : PriorityQueue; downloadQueue : PriorityQueue; constructor( url : String ); update() : void; traverse( beforeCb : ( ( tile : Object, parent : Object, depth : Number ) => Boolean ) | null, afterCb : ( ( tile : Object, parent : Object, depth : Number ) => Boolean ) | null ) : void; dispose() : void; resetFailedTiles() : void; }